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Abekin

4
Posts
5
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A member registered Feb 07, 2020

Recent community posts

I'm 60+ stages in and I'm enjoying this quite a bit. If I had to offer any feedback it would be the little "ready" animation at the beginning of the level is off putting for timing. I want to start immediately. Could that happen while "GO NINJA" is up on the screen? The other thing is the saw levels. These are really fun! EXCEPT if you die you have to watch the "OH NO, SAWS!" animation EVERY TIME and that's really obnoxious.

I just picked this one up an I was wondering if it would be possible to have the map without labels to present to the players? It's a great map and it would be nice to have it on the (virtual) table.

I came back here to redownload some versions that I misdownloaded and would like to second adding some different versions. The Pocketmods are great but the "Pages Screen" version was great for putting on a cellphone.

I think pulling out your phone and some scrap paper for an impromptu game is a great use case for Brighthammer. 

I've been playing this solo, attempting to make a city for another RPG campaign. It's been really fun and has given me some great ideas! I do have a question. If factions lose all of their citizen tokens do they effectively no longer have any influence in the city? Could they have been driven out?


For example, I had my city occupied in the very first development phase. A few phases later a faction led a propaganda campaign against this faction taking the one citizen token they had their. Is that faction done? Would it make sense to have the propaganda campaign lead to the ouster of the occupying force? I could see this being a "what makes sense for the story" but I was just curious if there was a rule for this I was missing.